package editors.objectedit;
import game.Game;
import graphics.main.Window;
import main.Config;
public class EditorSelecterStart {
	public static void main(String[] args) {
		Config.load("config/editorconfig");
		Config.RESOLUTION.x = 220;
		Config.RESOLUTION.y = 200;
		Window win = new Window();
		Config.MAXFPS = 30;
		// Set the window title so we can see whether this one is a server or a
		// client.
		win.setTitle("Rohxel - Menu");
		// creates a renderer which must be attached to a window
		EditorSelecterRenderer r = new EditorSelecterRenderer();
		// attach renderer to window
		win.setRenderer(r);
		win.startMainloop();
		win.cleanUp();
	}
}
